Credits

Jan 2019 – Present: CEO & Studio Lead of Die Gute Fabrik

2019-2023: Creative Director, Game Director, Narrative Direction, Script Editing & Writing (plus more). Saltsea Chronicles. (PC, Switch, PS5)

2017 – 2018: Writing, Narrative Design. Mutazione. (PC, Switch, PlayStation, Xbox, 17 languages)

2016 – 2018: Various consultation, contracting on production and pre-production work, etc.: primarily with Draknek, Santa Ragione, Twisted Tree Games.

2015 – 2020: Many articles on/about games, highlights include: Generation Tony Hawk for Read Only Memory; A Psychogeography of Games for RPS; A Swimmer’s View of Abzu for A Profound Waste of Time; Dramatic Irony, Zwift, and Racing Under Lockdown for New Rules.

2015 – Present: Spoken at a number of events, highlights include: GDC Indie Summit, and GDC Narrative Summit; the Keynote for Freeplay 2019; AMAZE; Ludonarracon; Game Happens, etc.

2015 – Present: Delivered teaching and guest lectures for: ITU Copenhagen, The Royal Danish Academy of Fine Arts (KADK), Abertay University, University of East London, University of the Arts London, Royal Central School of Speech & Drama, and Goldsmiths University. There were a lot more but I’m only naming the ones that paid me on time.

Arts practice: Any gaps in this period were filled with the other aspects of my practice, select aspects of which can be found in the portfolio on my old site, which I archived at the end of 2022. old.hannahnicklin.com/portfolio

Academia: I’ve also had chapters and articles published in a number of works such as Performance & Civic Engagement, DIY, and DIY Too.

Education: Prior to this I completed a PhD in interactive practices as anti-capitalist practice at Loughborough University, a Masters in Playwriting at The University of Birmingham, and a degree in Drama at Loughborough University. If you want to know the letters after my name they are: PhD, MPhil(B), BA (Hons).